How to run your Unity3D app at Windows Phone 8 Emulator in VMWare

Howdy!

Here is a quick “how to set up” notes to myself and other curious people who have no Windows Phone device on the desk:

1. PC should be compatible with HYPER-V.
Hardware requirements: 64-bit processor with Intel VT or AMD-V support. DEP, Intel XD bit (execute disable bit) or AMD NX bit (no execute bit) should be enabled.
Software requirements: Pro+ editions Win 7 / Win 8 / Win 8.1 – both guest (client) and host.
Read more: Hyper-V Overview Continue reading

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Advanced DoSWF encryption? Challenge accepted!

Greetings!
As I previously wrote about flash files unpacking, you can achieve that using static unpacking or dumping swf file from memory usually. There are some exceptions however, and I’ll tell you about one such exception in this article.

Developer of the DoSWF protector (made in China) used few simple yet interesting tricks to prevent revealing of the original SWF, I like something harder than clicking one button)
I guess many poor “hackers” (as they like to name themselves) have no idea why dumped files are not working, and can’t do anything about it.

Let me show you an example how to unpack SWF encrypted with DoSWF (many pictures ahead!)… Continue reading

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TheMiner and FlashDevelop

This tutorial assumes you’re familiar with both TheMiner (awesome Flash profiler) and FlashDevelop (best and free Action Script / haXe code writing IDE) and wish to use them in conjunction with each other.
Continue reading

Found a typo? Please, highlight it and press Shift + Enter or click here to inform me!

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