Tips for using Flash efficiently on DevCon

It was some time ago, but looks like I forgot to mention this event here.
So, Adobe asked me to get my “Efficient Adobe Flash Professional using” post to make the Developer Connection article based on it (thanks to Thibault Imbert!). I agreed of course) After some iterations of work on the DevCon article with great people from Adobe, it was released on 29 August 2011!
You could check it out here: http://www.adobe.com/devnet/flash/articles/efficiency-tips.html

Also, I was informed by Edward Sullivan (Product Manager from Adobe) today I won the Adobe Cookbook competition! This news are really exiting for me, thank you, Adobe, once again!)

Found a typo? Please, highlight it and press Shift + Enter or click here to inform me!

Share Button

Upcoming sessions short overview

With this Autumn comes time of some great Events around Flash platform. I’ll try to share with you my favorite (as Flash developer and enthusiast) sessions, labs and speeches from the upcoming conferences Flash on the Beach (FOTB), Unite Flash Day, and, of cource, Adobe MAX.

Continue reading

Found a typo? Please, highlight it and press Shift + Enter or click here to inform me!

Share Button

Efficient Adobe Flash Professional using

Working with Adobe Flash Professional you should consider about performance and culture of the content you’re creating.
After some docs reading and co-workers listening, I came to this: I should collect and keep most common and useful “authoring-in-Flash Pro” rules in one place to help with efficient content creating. To make your knowledge of this topic even deeper – consider reading completely all links at the end of this post.
These rules will be useful for the Flash Animators and Flash Designers first of all, developers should know some rules too though.

Completely compatible with Flash Pro CS5.5 and not completely with earlier versions.

Continue reading

Found a typo? Please, highlight it and press Shift + Enter or click here to inform me!

Share Button

Some Flash News

Flash Player 10.3 released

General changes:

  • Media measurement (video analytics)
  • Acoustic echo cancellation
  • Enhanced privacy protection
  • Security enhancements

More: blogs.adobe.comFlash Player 10.3 release notes

Incubator updated

General changes:

  • Native JSON Support (yeah!)
  • G.711 audio compression for telephony
  • H.264/AVC SW Encode for camera encoding
  • GC Advice (“AS3 code can advise the GC on when to schedule the disruptive end-of-GC pause”) – use System.pauseForGCIfCollectionImminent
  • Socket Progress Events
  • Pause/sleep/resume Events
  • Secure random number generator
  • Large Bitmap Support — “No limitations in BitmapData sizes! Yes, really cool” (c) Thibault Imbert

More: labs.adobe.com, labs.adobe.combytearray.org

Found a typo? Please, highlight it and press Shift + Enter or click here to inform me!

Share Button

New in the Flash Player 11 (Incubator) API

Hi! For sure, you already heard about FP11 Incubator build. And maybe watched and played some molehill-related demos already. And even you could write something three-dimensional with help of new playerglobal.swc. But new Flash Player version brings not just the low-level GPU API, but also many other nice functionality. I’d like to share all the Flash Player 11/12 related information, found in the prerelease Language Reference (~7MB) for the Incubator build.

Here it is: Continue reading

Found a typo? Please, highlight it and press Shift + Enter or click here to inform me!

Share Button