Some Flash News

Flash Player 10.3 released

General changes:

  • Media measurement (video analytics)
  • Acoustic echo cancellation
  • Enhanced privacy protection
  • Security enhancements

More: blogs.adobe.comFlash Player 10.3 release notes

Incubator updated

General changes:

  • Native JSON Support (yeah!)
  • G.711 audio compression for telephony
  • H.264/AVC SW Encode for camera encoding
  • GC Advice (“AS3 code can advise the GC on when to schedule the disruptive end-of-GC pause”) – use System.pauseForGCIfCollectionImminent
  • Socket Progress Events
  • Pause/sleep/resume Events
  • Secure random number generator
  • Large Bitmap Support — “No limitations in BitmapData sizes! Yes, really cool” (c) Thibault Imbert

More: labs.adobe.com, labs.adobe.combytearray.org

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New in the Flash Player 11 (Incubator) API

Hi! For sure, you already heard about FP11 Incubator build. And maybe watched and played some molehill-related demos already. And even you could write something three-dimensional with help of new playerglobal.swc. But new Flash Player version brings not just the low-level GPU API, but also many other nice functionality. I’d like to share all the Flash Player 11/12 related information, found in the prerelease Language Reference (~7MB) for the Incubator build.

Here it is: Continue reading

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Web evolution (its all about Molehill)

Hi! Today I’d like to share with you news about Molehill:

Molehill environment map test
Flash Player 11 Beta released and Unity3D announces support for publishing to the Flash Player.

More information, links to the live demos and tutorials you could find here:
Incubator News Roundup (Molehill)

Some videos here:
Videos of 3D Flash Molehill in Action

“Upcoming 2D rendering engine based on the Molehil API”:
Simple Bunnyhill Demos

Nicolas announced HxSL – shader language for haXe
http://ncannasse.fr/blog/announcing_hxsl

This is a really web-changing event. Unity could bring to the flash quality and fast coded 3d content, and AS3 developers could build a fantastic accelerated 2d and 3d mixed content with help of the new FP. It’s amazing!

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