Happy New Year 2015!

Hey dear readers and strangers!
This year was really great in many ways and I wish everyone to reach all goals, be healthy and closer to your family in new 2015 year.
Merry Christmas and Happy New Year!

ny2015

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Unity Asset Store and Madness Sale: my experience

Warning: this post contains full earnings details, all financial part uncovered, lot of spoilers! >:}
(feel free to skip the boring part and jump straight to the sum up numbers at the end of this post)

As you already might know, my Anti-Cheat Toolkit plugin was selected for the Asset Store May Madness Sale, which has started at May 5 and was rocking until May 16.
Before revealing any Madness Sale numbers and achievements, I’d like to make an overall retrospective of this plugin.
Please, note, all earnings will be posted in gross, net (what I get) is 70% of gross.
Continue reading

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Happy New Year 2014!

Hey, dear friends!
I wish you to have a lot of new and exciting ideas, lot of fun and awesome people around you in the new 2014 year!
2013 was so great for me – I was introduced into the happy father role by my small wonderful baby-lady Elina, got my first car, learned dozens of extremely interesting Unity3D world bits, launched Anti-Cheat Toolkit and had so much great and productive days!
Let all your wishes come true in this year and take a high five from us! ^_^
Merry Christmas and Happy New Year!!!

Happy New Year!

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Flash GAMM Moscow 2012

Hey guys!

I just posted my FlashGAMM Moscow 2012 report in the Russian blog section:
http://blog.codestage.ru/ru/2012/06/24/flash-gamm-moscow/

Since it’s a commonly Russian event, I did no English translation, you could look at my slides (they have English translation) about Flash Console, TheMiner, XFLTool and slide “engine” sources though.
You even can use Google Translate if you really wish to read my report)

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Going to FlashGAMM Moscow 2012

Hey, friends!
I’m preparing to the short trip to Moscow with very short blitz session on FlashGAMM.
I’ll speak about few advanced debugging and optimization tools.
I wrote few simple effects using Nape and Genome2D especially for my presentation, it was much more fun creating this effects then preparing the slides)
Blitz sessions section will start at 12:00 (Moscow time) in the “Saturn” hall.

If you will be at Moscow May 16-19 and wish to meet me – feel free to drop me few lines!

I’ll post my slides along with conference report here in the next few weeks, so you will be able to play with effects and see their sources!

Bye!

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