I’m preparing to the short trip to Moscow with very short blitz session on FlashGAMM.
I’ll speak about few advanced debugging and optimization tools.
I wrote few simple effects using Nape and Genome2D especially for my presentation, it was much more fun creating this effects then preparing the slides)
Blitz sessions section will start at 12:00 (Moscow time) in the “Saturn” hall.
If you will be at Moscow May 16-19 and wish to meet me – feel free to drop me few lines!
I’ll post my slides along with conference report here in the next few weeks, so you will be able to play with effects and see their sources!
Along with releasing Flash Player 11.2 / AIR 11.2 and publishing information about premium futures, Adobe updated their roadmap for the Flash runtimes today and revealed many awesome features coming to us this year!
I’d like to show you some fast results of benchmarking briefly three most popular Stage3D frameworks for the 2D rendering:
Starling, ND2D, Genome2D.
This tutorial assumes you’re familiar with both TheMiner (awesome Flash profiler) and FlashDevelop (best and free Action Script / haXe code writing IDE) and wish to use them in conjunction with each other.
In this post I’d like to explain you what is a packed SWF, how it looks and show you some methods of dynamic and static unpacking.