Hi! For sure, you already heard about FP11 Incubator build. And maybe watched and played some molehill-related demos already. And even you could write something three-dimensional with help of new playerglobal.swc. But new Flash Player version brings not just the low-level GPU API, but also many other nice functionality. I’d like to share all the Flash Player 11/12 related information, found in the prerelease Language Reference (~7MB) for the Incubator build.
Here it is: Continue reading
Hi! Today I’d like to share with you news about Molehill:
Flash Player 11 Beta released and Unity3D announces support for publishing to the Flash Player.
More information, links to the live demos and tutorials you could find here:
Incubator News Roundup (Molehill)
Some videos here:
Videos of 3D Flash Molehill in Action
“Upcoming 2D rendering engine based on the Molehil API”:
Simple Bunnyhill Demos
Nicolas announced HxSL – shader language for haXe
This is a really web-changing event. Unity could bring to the flash quality and fast coded 3d content, and AS3 developers could build a fantastic accelerated 2d and 3d mixed content with help of the new FP. It’s amazing!
Just posted my article about flash security in the Russian. Sorry, I’ve no English version – maybe I’ll translate it someday…
Hi! I hope, you’re already celebrated a New Year 2011 and have a nice holidays!
This year is just started and there are a lot of the interest news around already. I think, some of them could be interest to you, so I’m glad to share this news with you.
Recently I saw very nice IDE, designed for the HTML5 in the beta stage.
You can work with vector graphics, timeline-based animations, and more.
It’s a Radi!
Check out some examples: