About focus

Unity3D Developer, Asset Store publisher: http://j.mp/focus_uas Flash Developer in the past. Love bytecode.

FlashDevelop + Flash Pro IDE + AIR (quick tip)

Hello, friends!
I had to write some code in the FlashDevelop for my AIR app (builded from Flash Pro IDE) recently and there was a little tricky to force FD to recognize and work well with all AIR-related classes and code.
So, if you’re using FD for code writing and Flash IDE to publish you AIR app, you could create usual FD “Flash IDE Project”.
But that project type don’t support native AIR code and it could be annoying.
To add native AIR code support in your FlashDevelop Flash IDE Project, just add “+configname=air” to the Additional Compiler Options in the Compiler Options tab of your project properties dialog:

FlashDevelop project properties dialog

FlashDevelop project properties dialog

Hope it will be helpful for some of you.

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New in the Flash Player 11 (Incubator) API

Hi! For sure, you already heard about FP11 Incubator build. And maybe watched and played some molehill-related demos already. And even you could write something three-dimensional with help of new playerglobal.swc. But new Flash Player version brings not just the low-level GPU API, but also many other nice functionality. I’d like to share all the Flash Player 11/12 related information, found in the prerelease Language Reference (~7MB) for the Incubator build.

Here it is: Continue reading

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Web evolution (its all about Molehill)

Hi! Today I’d like to share with you news about Molehill:

Molehill environment map test
Flash Player 11 Beta released and Unity3D announces support for publishing to the Flash Player.

More information, links to the live demos and tutorials you could find here:
Incubator News Roundup (Molehill)

Some videos here:
Videos of 3D Flash Molehill in Action

“Upcoming 2D rendering engine based on the Molehil API”:
Simple Bunnyhill Demos

Nicolas announced HxSL – shader language for haXe
http://ncannasse.fr/blog/announcing_hxsl

This is a really web-changing event. Unity could bring to the flash quality and fast coded 3d content, and AS3 developers could build a fantastic accelerated 2d and 3d mixed content with help of the new FP. It’s amazing!

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Article about flash security

Just posted my article about flash security in the Russian. Sorry, I’ve no English version – maybe I’ll translate it someday…

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Some cool stuff around

Hi! I hope, you’re already celebrated a New Year 2011 and have a nice holidays!

This year is just started and there are a lot of the interest news around already. I think, some of them could be interest to you, so I’m glad to share this news with you.

Continue reading

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